Python / Earlier experiment

Route Efficiency.

An earlier Python experiment exploring route construction and improvement with nearest-neighbor methods and simulated annealing.

Route-explorer interface showing a cyan path between magenta points, with start and finish markers.
An earlier route-explorer interface with a path, stops, and start and finish markers.
CodePython
StageEarlier experiment

Build a route.
Try another ordering.

Nearest-neighbor methods build a route by choosing nearby points. Simulated annealing explores changes to the ordering, allowing a different search through possible routes.

The interface draws the route as a line between stops, with clear start and finish markers. Seeing the path helps make an abstract ordering problem easier to follow.

It explores a familiar question: how can a route visit a set of places with less backtracking? Trying different orderings is a simple way to see how a small decision can reshape the whole journey.

All projects

Another earlier experiment, this time bringing text assessment into a desktop interface.

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